no-vehicles

19.99 EUR

FiveM resource for vehicle features.

Features:

  • Anchor for boats.
    • Players can anchor boats for stability.
    • Activation options:
      • Command (/anchor).
      • Keybind (configurable).
      • Triggering a custom event.
  • Cruise control.
    • Limit the vehicle's maximum speed.
    • Commands and controls:
      • Set the speed limit via /cruise <limit>. If no limit is specified, the current speed is used.
      • Adjust the limit incrementally using NUMPAD+ and NUMPAD- (default adjustment: 5 kph/mph, configurable).
      • Toggle cruise control with a keybind.
  • Vehicle indicators.
    • Activate indicators with directional keybinds:
      • Right Arrow: Right indicator.
      • Left Arrow: Left indicator.
      • Up Arrow: Hazard lights.
  • Roll control.
    • Disables player controls mid-air for realistic physics.
    • Players can use the /flip command or trigger an event to reset a flipped vehicle.
  • Seat belts.
    • Usable in cars, helicopters, and planes.
    • Reduces impact damage when active.
    • Adjustable damage modifiers for both on and off state.
    • Toggle with the K key (default).
  • Synchronised siren lights.
    • For emergency vehicles, siren lights toggle with the Q key (default).
  • Synchronised siren sounds.
    • Siren sounds toggle with LALT (default) if lights are active.
    • Use R to cycle through sirens or hold to sound the siren.
    • Use E to sound the horn.

Notes:

  • All features can be toggled in the config file.
  • Keymapping: Players can customize keybinds in settings. Default keybinds can be adjusted in the config.
  • Text commands are customizable or removable via the config.
  • Fully standalone with no dependencies.

For more information check our docs.